Full Throttle card art
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Full Throttle

{4} {R} {R} · Sorcery · Aetherdrift (DFT)
Times Brought
437
Decks Running
225
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Full Throttle card

Full Throttle

{4} {R} {R}
Sorcery
After this main phase, there are two additional combat phases. At the beginning of each combat this turn, untap all creatures that attacked this turn.
Aetherdrift (DFT) · Rare · Illustrated by Benjamin Ee

Final zone distribution

75 instances
5.3%
Library
26.7%
Battlefield
26.7%
Graveyard
5.3%
Exile

The "good card" funnel

437 brought · 204 players
Brought to game
437
Ever drawn
66
Reached battlefield
29
Still on board at game end
20
≥ +4.1pp

Players who cast this card win 41% of the time (n=25) , vs 29% when it never left the library (n=275).

When players drew this card but left it in hand, they won 28% (n=30).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +12.1pp; 95% confidence interval +4.1pp to +20.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=29
0%
T1
0%
T2
10%
T3
10%
T4
21%
T5
55%
T6-9
3%
T10+
Median 6 P25 5 · P75 7 · max 10
On curve 66% (7 / 29 cast on T6) Cast same turn as drawn 26%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.