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Part of Final Fantasy
·
Legendary Creature — Human Soldier
·
Final Fantasy (FIN)
Live Play Data
Gaius van Baelsar
1%
Live Inclusion
Times Brought
193
Decks Running
107
Median Cast Turn
7.5
Drawn → Played
70%
Format
First-cast turn
n=28
0%
T1
0%
T2
4%
T3
11%
T4
4%
T5
71%
T6-9
11%
T10+
Median
7.5
P25
6
· P75
8
· max
13
On curve
14%
(3 / 28 cast on T4)
Cast same turn as drawn
40%
The "good card" funnel
193 brought · 96 playersBrought to game
193
Ever drawn
40
Reached battlefield
28
Still on board at game end
10
Once cast, 36% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.5pp
Players who cast this card win 43% of the time (n=23) , vs 28% when it never left the library (n=125).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.3pp; 95% confidence interval -5.5pp to +36.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
45 instances22.2%
Battlefield
51.1%
Graveyard
4.4%
Exile
22.2%
Hand
Commanders that played this card
in tracked games-
1
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
42 decks
-
2
Terra, Herald of Hope
14 decks
-
3
Vincent Valentine // Galian Beast
12 decks
-
4
Henzie "Toolbox" Torre
6 decks
-
5
Ardyn, the Usurper
3 decks
-
6
Alesha, Who Laughs at Fate
2 decks
-
7
Edea, Possessed Sorceress
2 decks
-
8
Fumulus, the Infestation
2 decks
-
9
Meren of Clan Nel Toth
2 decks
-
10
Super Shredder
2 decks
Card text
Gaius van Baelsar
Legendary Creature — Human Soldier
When Gaius van Baelsar enters, choose one —
• Each player sacrifices a creature token of their choice.
• Each player sacrifices a nontoken creature of their choice.
• Each player sacrifices an enchantment of their choice.
3 / 2
Final Fantasy (FIN)
·
Uncommon
·
Illustrated by Nino Is
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.