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Part of Final Fantasy
·
Legendary Creature — Human Soldier
·
Final Fantasy (FIN)
Card Preview
Gaius van Baelsar
0%
Decklist Inclusion
Times Brought
119
Decks Running
63
In Decks
378
Decklist Inclusion
0%
Format
Card text
Gaius van Baelsar
Legendary Creature — Human Soldier
When Gaius van Baelsar enters, choose one —
• Each player sacrifices a creature token of their choice.
• Each player sacrifices a nontoken creature of their choice.
• Each player sacrifices an enchantment of their choice.
3 / 2
Final Fantasy (FIN)
·
Uncommon
·
Illustrated by Nino Is
Final zone distribution
35 instances17.1%
Battlefield
48.6%
Graveyard
5.7%
Exile
28.6%
Hand
Commanders that played this card
in tracked games-
1
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
22 decks
-
2
Terra, Herald of Hope
8 decks
-
3
Henzie "Toolbox" Torre
6 decks
-
4
Vincent Valentine // Galian Beast
6 decks
-
5
Alesha, Who Laughs at Fate
2 decks
-
6
Meren of Clan Nel Toth
2 decks
-
7
Zenos yae Galvus // Shinryu, Transcendent Rival
2 decks
-
8
Zodiark, Umbral God
2 decks
-
9
Ardyn, the Usurper
1 decks
-
10
Athreos, God of Passage
1 decks
The "good card" funnel
119 brought · 59 playersBrought to game
119
Ever drawn
30
Reached battlefield
20
Still on board at game end
6
Once cast, 30% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.6pp
Players who cast this card win 47% of the time (n=17) , vs 34% when it never left the library (n=72).
Observed gap +13.0pp; 95% confidence interval -11.6pp to +37.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=20
0%
T1
0%
T2
5%
T3
15%
T4
0%
T5
70%
T6-9
10%
T10+
Median
7.5
P25
6
· P75
8
· max
13
On curve
20%
(3 / 20 cast on T4)
20 of 100 times cast
20%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.