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Part of Final Fantasy
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Legendary Creature — Human Berserker
·
Final Fantasy Commander (FIC)
Live Play Data
Gau, Feral Youth
1%
Live Inclusion
Times Brought
235
Decks Running
111
Median Cast Turn
4.5
Drawn → Played
78%
Format
First-cast turn
n=42
2%
T1
26%
T2
12%
T3
10%
T4
12%
T5
29%
T6-9
10%
T10+
Median
4.5
P25
2
· P75
8
· max
14
On curve
29%
(11 / 42 cast on T2)
Cast same turn as drawn
31%
The "good card" funnel
235 brought · 105 playersBrought to game
235
Ever drawn
54
Reached battlefield
42
Still on board at game end
24
Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.4pp
Players who cast this card win 25% of the time (n=38) , vs 22% when it never left the library (n=136).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.9pp; 95% confidence interval -11.4pp to +17.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
69 instances2.9%
Library
34.8%
Battlefield
33.3%
Graveyard
23.2%
Exile
Commanders that played this card
in tracked games-
1
Terra, Herald of Hope
93 decks
-
2
Celes, Rune Knight
7 decks
-
3
Joshua, Phoenix's Dominant // Phoenix, Warden of Fire
2 decks
-
4
Vincent, Vengeful Atoner
2 decks
-
5
Alesha, Who Laughs at Fate
1 decks
-
6
Bruenor Battlehammer
1 decks
-
7
Kefka, Court Mage // Kefka, Ruler of Ruin
1 decks
-
8
Quintorius, History Chaser
1 decks
-
9
The Muckslinger Gang
1 decks
-
10
Tymna the Weaver
1 decks
Card text
Gau, Feral Youth
Legendary Creature — Human Berserker
Rage — Whenever Gau attacks, put a +1/+1 counter on it.
At the beginning of each end step, if a card left your graveyard this turn, Gau deals damage equal to its power to each opponent.
2 / 2
Final Fantasy Commander (FIC)
·
Rare
·
Illustrated by Eglė Mosakaitė
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.