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Part of Bloomburrow
·
Instant
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Generous Gift
19%
Live Inclusion
Times Brought
2790
Decks Running
1468
Median Cast Turn
7
Drawn → Played
67%
Format
First-cast turn
n=453
0%
T1
1%
T2
4%
T3
9%
T4
13%
T5
56%
T6-9
16%
T10+
Median
7
P25
5
· P75
8
· max
16
On curve
6%
(19 / 453 cast on T3)
Cast same turn as drawn
21%
The "good card" funnel
2796 brought · 1041 playersBrought to game
2796
Ever drawn
675
Reached battlefield
453
Still on board at game end
17
≥ -2.9pp
Players who cast this card win 26% of the time (n=415) , vs 25% when it never left the library (n=1776).
When players drew this card but left it in hand, they won 27% (n=198).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.5pp; 95% confidence interval -2.9pp to +5.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
741 instances3.1%
Library
2.3%
Battlefield
61.7%
Graveyard
9.4%
Exile
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
87 decks
-
2
T'Challa, the Black Panther
64 decks
-
3
Pantlaza, Sun-Favored
55 decks
-
4
Giada, Font of Hope
35 decks
-
5
Y'shtola, Night's Blessed
32 decks
-
6
Queen Marchesa
22 decks
-
7
Shorikai, Genesis Engine
19 decks
-
8
Anti-Venom, Horrifying Healer
18 decks
-
9
Sonic the Hedgehog
16 decks
-
10
Arcades, the Strategist
15 decks
Card text
Generous Gift
Instant
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Marvel Super Heroes Commander (MSC)
·
Uncommon
·
Illustrated by David Álvarez
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.