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Part of Bloomburrow
·
Instant
·
Marvel Super Heroes Commander (MSC)
Card Preview
Generous Gift
Times Brought
1635
Decks Running
880
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
338 instances3.6%
Library
3.0%
Battlefield
57.1%
Graveyard
5.6%
Exile
Commanders that played this card
in tracked games-
1
T'Challa, the Black Panther
57 decks
-
2
Pantlaza, Sun-Favored
46 decks
-
3
Giada, Font of Hope
30 decks
-
4
Ms. Bumbleflower
30 decks
-
5
Y'shtola, Night's Blessed
21 decks
-
6
Shorikai, Genesis Engine
12 decks
-
7
Voja, Jaws of the Conclave
12 decks
-
8
Anti-Venom, Horrifying Healer
11 decks
-
9
Sonic the Hedgehog
11 decks
-
10
Isperia, Supreme Judge
10 decks
The "good card" funnel
1636 brought · 667 playersBrought to game
1636
Ever drawn
311
Reached battlefield
190
Still on board at game end
10
≥ -4.4pp
Players who cast this card win 25% of the time (n=164) , vs 25% when it never left the library (n=1027).
When players drew this card but left it in hand, they won 28% (n=93) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -0.3pp; 95% confidence interval -4.4pp to +3.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=190
1%
T1
1%
T2
8%
T3
11%
T4
14%
T5
52%
T6-9
14%
T10+
Median
7.0
P25
5
· P75
8
· max
26
On curve
9%
(15 / 190 cast on T3)
Cast same turn as drawn
27%
2259 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.