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Part of March of the Machine
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Creature — Plant Hydra
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Outlaws of Thunder Junction Commander (OTC)
Card Preview
Genesis Hydra
1%
Decklist Inclusion
Times Brought
254
Decks Running
126
In Decks
893
Decklist Inclusion
1%
Format
Card text
Genesis Hydra
Creature — Plant Hydra
When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.
This creature enters with X +1/+1 counters on it.
0 / 0
Outlaws of Thunder Junction Commander (OTC)
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Rare
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Illustrated by Donato Giancola
Final zone distribution
64 instances7.8%
Library
26.6%
Battlefield
35.9%
Graveyard
3.1%
Exile
Commanders that played this card
in tracked games-
1
Zaxara, the Exemplary
23 decks
-
2
Gargos, Vicious Watcher
13 decks
-
3
Zimone, Infinite Analyst
9 decks
-
4
Magus Lucea Kane
6 decks
-
5
Polukranos Reborn // Polukranos, Engine of Ruin
5 decks
-
6
Yuma, Proud Protector
5 decks
-
7
Helga, Skittish Seer
4 decks
-
8
Shalai and Hallar
4 decks
-
9
Animar, Soul of Elements
3 decks
-
10
Bright-Palm, Soul Awakener
3 decks
The "good card" funnel
254 brought · 118 playersBrought to game
254
Ever drawn
54
Reached battlefield
31
Still on board at game end
17
Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.4pp
Players who cast this card win 25% of the time (n=30) , vs 19% when it never left the library (n=174).
When players drew this card but left it in hand, they won 32% (n=23) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +6.2pp; 95% confidence interval -9.4pp to +21.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=31
3%
T1
0%
T2
3%
T3
0%
T4
6%
T5
61%
T6-9
26%
T10+
Median
8
P25
6
· P75
10
· max
16
Cast same turn as drawn
30%
31 of 100 times cast
31%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.