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Part of Tales of Middle-earth
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, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Live Play Data
Ghost Quarter
Land
·
Commander Anthology Volume II (CM2)
2%
Live Inclusion
Times Brought
1656
Decks Running
852
Median Cast Turn
5
Drawn → Played
76%
Format
First-cast turn
n=307
6%
T1
11%
T2
13%
T3
12%
T4
18%
T5
34%
T6-9
7%
T10+
Median
5
P25
3
· P75
7
· max
22
Cast same turn as drawn
40%
The "good card" funnel
1663 brought · 718 playersBrought to game
1663
Ever drawn
405
Reached battlefield
307
Still on board at game end
212
Once cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.6pp
Players who cast this card win 27% of the time (n=275) , vs 21% when it never left the library (n=1038).
When players drew this card but left it in hand, they won 32% (n=94).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.1pp; 95% confidence interval +0.6pp to +11.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
443 instances4.3%
Library
47.9%
Battlefield
32.3%
Graveyard
3.2%
Exile
Commanders that played this card
in tracked games-
1
Frodo, Adventurous Hobbit
73 decks
-
2
Lumra, Bellow of the Woods
48 decks
-
3
Sheoldred, the Apocalypse
31 decks
-
4
Sam, Loyal Attendant
26 decks
-
5
Tifa Lockhart
14 decks
-
6
Freyalise, Llanowar's Fury
11 decks
-
7
Dionus, Elvish Archdruid
10 decks
-
8
The Gitrog Monster
10 decks
- 9 Zhulodok, Void Gorger 10 decks
-
10
Nahiri, the Lithomancer
9 decks
Card text
Ghost Quarter
Land
Commander Anthology Volume II (CM2)
·
Uncommon
·
Illustrated by Peter Mohrbacher
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.