collections_bookmark
Part of Modern Horizons 3
·
Instant
·
Modern Horizons 3 (MH3)
Card Preview
Gift of the Viper
1%
Decklist Inclusion
Times Brought
129
Decks Running
66
In Decks
609
Decklist Inclusion
1%
Format
Final zone distribution
41 instances2.4%
Library
68.3%
Graveyard
4.9%
Exile
24.4%
Hand
Commanders that played this card
in tracked games-
1
Fynn, the Fangbearer
4 decks
-
2
Gargos, Vicious Watcher
4 decks
-
3
Me, the Immortal
3 decks
-
4
Tidus, Yuna's Guardian
3 decks
-
5
Aphelia, Viper Whisperer
2 decks
-
6
Baeloth Barrityl, Entertainer
2 decks
-
7
Blue, Loyal Raptor
2 decks
-
8
Kosei, Penitent Warlord
2 decks
-
9
Meren of Clan Nel Toth
2 decks
-
10
Skullbriar, the Walking Grave
2 decks
The "good card" funnel
129 brought · 65 playersBrought to game
129
Ever drawn
35
Reached battlefield
20
Still on board at game end
0
≥ +2.5pp
Players who cast this card win 50% of the time (n=20) , vs 23% when it never left the library (n=87).
When players drew this card but left it in hand, they won 32% (n=15) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +27.5pp; 95% confidence interval +2.5pp to +52.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=20
0%
T1
5%
T2
5%
T3
15%
T4
15%
T5
55%
T6-9
5%
T10+
Median
6.0
P25
5
· P75
7
· max
10
On curve
0%
(0 / 20 cast on T1)
20 of 100 times cast
20%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.