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Part of Modern Horizons 3
·
Instant
·
Modern Horizons 3 (MH3)
Card Preview
Gift of the Viper
Times Brought
191
Decks Running
113
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Gift of the Viper
Instant
Put a +1/+1 counter, a reach counter, and a deathtouch counter on target creature. Untap it.
Modern Horizons 3 (MH3)
·
Common
·
Illustrated by Madeline Boni
Final zone distribution
39 instances5.1%
Battlefield
66.7%
Graveyard
28.2%
Hand
Commanders that played this card
in tracked games-
1
Fynn, the Fangbearer
8 decks
-
2
Skullbriar, the Walking Grave
7 decks
-
3
Indominus Rex, Alpha
5 decks
-
4
Me, the Immortal
5 decks
-
5
Tifa Lockhart
5 decks
-
6
Aphelia, Viper Whisperer
4 decks
-
7
Gargos, Vicious Watcher
3 decks
-
8
Helga, Skittish Seer
3 decks
-
9
Owen Grady, Raptor Trainer
3 decks
-
10
Vorinclex, Monstrous Raider
3 decks
The "good card" funnel
191 brought · 107 playersBrought to game
191
Ever drawn
36
Reached battlefield
25
Still on board at game end
2
≥ -14.6pp
Players who cast this card win 24% of the time (n=18) , vs 26% when it never left the library (n=120).
Observed gap -2.2pp; 95% confidence interval -14.6pp to +10.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=25
0%
T1
8%
T2
8%
T3
28%
T4
8%
T5
40%
T6-9
8%
T10+
Median
5
P25
4
· P75
8
· max
21
On curve
0%
(0 / 25 cast on T1)
Cast same turn as drawn
20%
25 of 100 times cast
25%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.