Card Preview
Gilded Goose
Times Brought
149
Decks Running
76
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
31 instances35.5%
Battlefield
38.7%
Graveyard
9.7%
Exile
16.1%
Hand
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
27 decks
-
2
Frodo, Adventurous Hobbit
10 decks
-
3
Hazel of the Rootbloom
9 decks
-
4
Ygra, Eater of All
8 decks
-
5
Chatterfang, Squirrel General
5 decks
-
6
Sam, Loyal Attendant
4 decks
-
7
Baylen, the Haymaker
3 decks
-
8
Choco, Seeker of Paradise
3 decks
-
9
Baba Lysaga, Night Witch
2 decks
-
10
Blech, Loafing Pest
1 decks
The "good card" funnel
150 brought · 82 playersBrought to game
150
Ever drawn
28
Reached battlefield
23
Still on board at game end
11
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.5pp
Players who cast this card win 27% of the time (n=23) , vs 25% when it never left the library (n=103).
Observed gap +2.7pp; 95% confidence interval -8.5pp to +13.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=23
22%
T1
17%
T2
9%
T3
0%
T4
13%
T5
26%
T6-9
13%
T10+
Median
5
P25
2
· P75
7
· max
16
On curve
22%
(5 / 23 cast on T1)
Cast same turn as drawn
74%
23 of 100 times cast
23%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.