Live Play Data
Gingerbrute
1%
Live Inclusion
Times Brought
411
Decks Running
202
Median Cast Turn
4
Drawn → Played
76%
Format
First-cast turn
n=71
21%
T1
10%
T2
10%
T3
11%
T4
14%
T5
28%
T6-9
6%
T10+
Median
4
P25
2
· P75
6
· max
14
On curve
21%
(15 / 71 cast on T1)
Cast same turn as drawn
65%
The "good card" funnel
411 brought · 188 playersBrought to game
411
Ever drawn
93
Reached battlefield
71
Still on board at game end
29
Once cast, 41% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.0pp
Players who cast this card win 29% of the time (n=68) , vs 21% when it never left the library (n=278).
When players drew this card but left it in hand, they won 40% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.5pp; 95% confidence interval -3.0pp to +18.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
104 instances4.8%
Library
27.9%
Battlefield
29.8%
Graveyard
11.5%
Exile
Commanders that played this card
in tracked games-
1
Winota, Joiner of Forces
29 decks
-
2
Yuriko, the Tiger's Shadow
21 decks
-
3
Satoru Umezawa
17 decks
-
4
Mendicant Core, Guidelight
16 decks
-
5
Vnwxt, Verbose Host
13 decks
-
6
Sonic the Hedgehog
12 decks
-
7
Goro-Goro and Satoru
10 decks
-
8
Brenard, Ginger Sculptor
8 decks
-
9
Marisi, Breaker of the Coil
4 decks
-
10
Meatsqueak, Hoard Lord
4 decks
Card text
Gingerbrute
Artifact Creature — Food Golem
Haste (This creature can attack and
as soon as it comes under your control.)
: This creature can't be blocked this turn except by creatures with haste.
,
, Sacrifice this creature: You gain 3 life.
1 / 1
Wilds of Eldraine (WOE)
·
Common
·
Illustrated by Carlos Palma Cruchaga
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.