collections_bookmark
Part of Outlaws of Thunder Junction
·
Legendary Creature — Human Warlock
·
Outlaws of Thunder Junction (OTJ)
Live Play Data
Gisa, the Hellraiser
1%
Live Inclusion
Times Brought
221
Decks Running
116
Median Cast Turn
5
Drawn → Played
52%
Format
First-cast turn
n=53
2%
T1
0%
T2
25%
T3
15%
T4
25%
T5
30%
T6-9
4%
T10+
Median
5
P25
3
· P75
7
· max
15
On curve
66%
(13 / 53 cast on T5)
Cast same turn as drawn
35%
The "good card" funnel
221 brought · 109 playersBrought to game
221
Ever drawn
42
Reached battlefield
22
Still on board at game end
11
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.0pp
Players who cast this card win 36% of the time (n=22) , vs 24% when it never left the library (n=152).
When players drew this card but left it in hand, they won 27% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.0pp; 95% confidence interval -8.0pp to +32.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
45 instances24.4%
Battlefield
31.1%
Graveyard
4.4%
Exile
40.0%
Hand
Commanders that played this card
in tracked games-
1
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
38 decks
-
2
Laughing Jasper Flint
14 decks
-
3
The Scarab God
7 decks
-
4
Grimgrin, Corpse-Born
6 decks
-
5
Horobi, Death's Wail
5 decks
-
6
Ellie, Vengeful Hunter
4 decks
-
7
Marchesa, Dealer of Death
4 decks
-
8
Ellie, Brick Master
3 decks
-
9
Liliana, Heretical Healer // Liliana, Defiant Necromancer
3 decks
-
10
Ghoulcaller Gisa
2 decks
Card text
Gisa, the Hellraiser
Legendary Creature — Human Warlock
Ward—
, Pay 2 life.
Skeletons and Zombies you control get +1/+1 and have menace.
Whenever you commit a crime, create two tapped 2/2 blue and black Zombie Rogue creature tokens. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
4 / 4
Outlaws of Thunder Junction (OTJ)
·
Mythic
·
Illustrated by Chris Rahn
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.