Glasspool Mimic // Glasspool Shore card art
Live Play Data

Glasspool Mimic // Glasspool Shore

Creature — Shapeshifter Rogue // Land · Zendikar Rising (ZNR)
3%
Live Inclusion
Times Brought
402
Decks Running
216
Median Cast Turn
6
Drawn → Played
58%
Format

First-cast turn

n=61
8%
T1
2%
T2
10%
T3
15%
T4
10%
T5
52%
T6-9
3%
T10+
Median 6 P25 4 · P75 7 · max 11
On curve 20% (6 / 61 cast on T3) Cast same turn as drawn 37%

The "good card" funnel

402 brought · 190 players
Brought to game
402
Ever drawn
106
Reached battlefield
61
Still on board at game end
39

Once cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -3.0pp

Players who cast this card win 34% of the time (n=57) , vs 24% when it never left the library (n=240).

When players drew this card but left it in hand, they won 33% (n=39).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.6pp; 95% confidence interval -3.0pp to +22.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

122 instances
1.6%
Library
32.0%
Battlefield
24.6%
Graveyard
9.0%
Exile

Commanders that played this card

in tracked games
Card text
Glasspool Mimic // Glasspool Shore card Glasspool Mimic // Glasspool Shore back face

Glasspool Mimic

{2} {U}
Creature — Shapeshifter Rogue
You may have this creature enter as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.
0 / 0

Glasspool Shore

Land
This land enters tapped. {T}: Add {U}.
Zendikar Rising (ZNR) · Rare · Illustrated by Johan Grenier

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.