Glasspool Mimic // Glasspool Shore card art
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Glasspool Mimic // Glasspool Shore

Creature — Shapeshifter Rogue // Land · Zendikar Rising (ZNR)
Times Brought
645
Decks Running
331
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Glasspool Mimic // Glasspool Shore card Glasspool Mimic // Glasspool Shore back face

Glasspool Mimic

{2} {U}
Creature — Shapeshifter Rogue
You may have this creature enter as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.
0 / 0

Glasspool Shore

Land
This land enters tapped. {T}: Add {U}.
Zendikar Rising (ZNR) · Rare · Illustrated by Johan Grenier

Final zone distribution

170 instances
3.5%
Library
43.5%
Battlefield
25.3%
Graveyard
4.7%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

645 brought · 291 players
Brought to game
645
Ever drawn
154
Reached battlefield
108
Still on board at game end
74

Once cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +4.8pp

Players who cast this card win 31% of the time (n=84) , vs 20% when it never left the library (n=343).

When players drew this card but left it in hand, they won 20% (n=32).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.5pp; 95% confidence interval +4.8pp to +16.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=108
10%
T1
8%
T2
10%
T3
17%
T4
15%
T5
35%
T6-9
5%
T10+
Median 5.0 P25 3 · P75 7 · max 11
On curve 29% (11 / 108 cast on T3) Cast same turn as drawn 44%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.