Glasspool Mimic // Glasspool Shore
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Glasspool Mimic
Glasspool Shore
Final zone distribution
170 instancesCommanders that played this card
in tracked games-
1
Uugguu, the Omniplasm
27 decks
-
2
Sefris of the Hidden Ways
11 decks
-
3
Lord of the Nazgûl
10 decks
-
4
Brago, King Eternal
9 decks
-
5
Aang, at the Crossroads // Aang, Destined Savior
8 decks
-
6
Anowon, the Ruin Thief
8 decks
-
7
Miirym, Sentinel Wyrm
8 decks
-
8
Satoru Umezawa
8 decks
-
9
Whtz, the Bibliophile
8 decks
-
10
Hakbal of the Surging Soul
6 decks
The "good card" funnel
645 brought · 291 playersOnce cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 31% of the time (n=84) , vs 20% when it never left the library (n=343).
When players drew this card but left it in hand, they won 20% (n=32).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.5pp; 95% confidence interval +4.8pp to +16.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.