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Part of Duskmourn: House of Horror
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Creature — Human Wizard
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Duskmourn: House of Horror Commander (DSC)
Card Preview
Gleeful Arsonist
Times Brought
133
Decks Running
69
In Decks
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Decklist Inclusion
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Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Gleeful Arsonist
Creature — Human Wizard
Whenever an opponent casts a noncreature spell, this creature deals damage equal to its power to that player.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
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Duskmourn: House of Horror Commander (DSC)
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Rare
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Illustrated by Nereida
Final zone distribution
25 instances8.0%
Library
48.0%
Battlefield
32.0%
Graveyard
4.0%
Exile
Commanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
39 decks
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2
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
9 decks
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3
Ojer Axonil, Deepest Might // Temple of Power
3 decks
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4
Inalla, Archmage Ritualist
2 decks
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5
Kaervek the Merciless
2 decks
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6
Ashling, the Limitless
1 decks
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7
Deadpool, Trading Card
1 decks
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8
Ghyrson Starn, Kelermorph
1 decks
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9
Judith, Carnage Connoisseur
1 decks
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10
Marchesa, the Black Rose
1 decks
The "good card" funnel
133 brought · 64 playersBrought to game
133
Ever drawn
23
Reached battlefield
19
Still on board at game end
12
≥ -14.9pp
Players who cast this card win 24% of the time (n=18) , vs 26% when it never left the library (n=87).
Observed gap -2.2pp; 95% confidence interval -14.9pp to +10.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
19 of 100 times cast
19%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.