collections_bookmark Part of Modern Horizons 3
Glimpse the Impossible card art
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Glimpse the Impossible

{2} {R} · Sorcery · Modern Horizons 3 (MH3)
Times Brought
432
Decks Running
239
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Glimpse the Impossible card

Glimpse the Impossible

{2} {R}
Sorcery
Exile the top three cards of your library. You may play those cards this turn. At the beginning of the next end step, if any of those cards remain exiled, put them into your graveyard, then create a 0/1 colorless Eldrazi Spawn creature token for each card put into your graveyard this way. Those tokens have "Sacrifice this token: Add {C}."
Modern Horizons 3 (MH3) · Common · Illustrated by Justine Jones

Final zone distribution

95 instances
2.1%
Library
7.4%
Battlefield
58.9%
Graveyard
9.5%
Exile

The "good card" funnel

432 brought · 230 players
Brought to game
432
Ever drawn
85
Reached battlefield
54
Still on board at game end
7
≥ -5.5pp

Players who cast this card win 27% of the time (n=40) , vs 24% when it never left the library (n=236).

When players drew this card but left it in hand, they won 24% (n=21).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.8pp; 95% confidence interval -5.5pp to +11.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=54
4%
T1
9%
T2
17%
T3
15%
T4
15%
T5
33%
T6-9
7%
T10+
Median 5.0 P25 3 · P75 7 · max 14
On curve 30% (9 / 54 cast on T3) Cast same turn as drawn 30%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.