collections_bookmark Part of Foundations Commander Decks format_list_numbered #26 red ramp card
Goldlust Triad card art
Live Play Data

Goldlust Triad

{4} {R} · Creature — Dragon · Tarkir: Dragonstorm Commander (TDC)
3%
Live Inclusion
Times Brought
1748
Decks Running
802
Median Cast Turn
6.0
Drawn → Played
64%
Format

First-cast turn

n=232
0%
T1
1%
T2
6%
T3
14%
T4
15%
T5
50%
T6-9
13%
T10+
Median 6.0 P25 5 · P75 8 · max 18
On curve 37% (34 / 232 cast on T5) Cast same turn as drawn 31%

The "good card" funnel

1748 brought · 726 players
Brought to game
1748
Ever drawn
362
Reached battlefield
232
Still on board at game end
118

Once cast, 51% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +4.1pp

Players who cast this card win 37% of the time (n=211) , vs 26% when it never left the library (n=1154).

When players drew this card but left it in hand, they won 33% (n=106).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.7pp; 95% confidence interval +4.1pp to +17.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

393 instances
3.8%
Library
30.0%
Battlefield
32.1%
Graveyard
6.1%
Exile

Commanders that played this card

in tracked games
Card text
Goldlust Triad card

Goldlust Triad

{4} {R}
Creature — Dragon
Flying Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Whenever this creature deals combat damage to a player, create a Treasure token.
4 / 3
Tarkir: Dragonstorm Commander (TDC) · Rare · Illustrated by Arif Wijaya

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.