Golgari Rot Farm
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
196 instancesCommanders that played this card
in tracked games-
1
Auntie Ool, Cursewretch
49 decks
-
2
Teval, the Balanced Scale
35 decks
-
3
Hazel of the Rootbloom
27 decks
-
4
Lathril, Blade of the Elves
22 decks
-
5
Chatterfang, Squirrel General
21 decks
-
6
Atraxa, Praetors' Voice
13 decks
-
7
Shelob, Child of Ungoliant
11 decks
-
8
High Perfect Morcant
9 decks
-
9
Anikthea, Hand of Erebos
8 decks
-
10
Lord Windgrace
8 decks
The "good card" funnel
795 brought · 366 playersOnce cast, 96% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 27% of the time (n=111) , vs 21% when it never left the library (n=482).
When players drew this card but left it in hand, they won 21% (n=34) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.9pp; 95% confidence interval +0.9pp to +11.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=138Full analysis unlocks as more games are tracked. Stats refresh nightly.