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Part of Reality Fracture
·
Instant
·
Star Trek Commander (TRC)
Live Play Data
Grand Crescendo
4%
Live Inclusion
Times Brought
2746
Decks Running
1230
Median Cast Turn
8
Drawn → Played
51%
Format
First-cast turn
n=317
0%
T1
0%
T2
0%
T3
5%
T4
11%
T5
58%
T6-9
26%
T10+
Median
8
P25
6
· P75
10
· max
25
Cast same turn as drawn
25%
The "good card" funnel
2749 brought · 1050 playersBrought to game
2749
Ever drawn
616
Reached battlefield
317
Still on board at game end
24
≥ +8.2pp
Players who cast this card win 39% of the time (n=283) , vs 25% when it never left the library (n=1784).
When players drew this card but left it in hand, they won 29% (n=262).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.8pp; 95% confidence interval +8.2pp to +19.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
680 instances6.0%
Library
3.5%
Battlefield
46.8%
Graveyard
5.7%
Exile
Commanders that played this card
in tracked games-
1
Jace, Multiverse Architect
343 decks
-
2
Trostani, Selesnya's Voice
265 decks
-
3
Zurgo Stormrender
69 decks
-
4
Baylen, the Haymaker
49 decks
-
5
Kwia Vigorbloom
38 decks
-
6
Silverquill, the Disputant
38 decks
-
7
Jean-Luc Picard, Luminary
26 decks
-
8
Arabella, Abandoned Doll
24 decks
-
9
Caesar, Legion's Emperor
19 decks
-
10
Denzilore Fatehold
14 decks
Card text
Grand Crescendo
Instant
Create X 1/1 green and white Citizen creature tokens. Creatures you control gain indestructible until end of turn.
Star Trek Commander (TRC)
·
Rare
·
Illustrated by Pablo Mendoza
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.