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Part of Foundations Commander Decks
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Creature — Zombie Spirit
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Tenth Edition (10E)
Live Play Data
Graveborn Muse
1%
Live Inclusion
Times Brought
585
Decks Running
259
Median Cast Turn
6.0
Drawn → Played
57%
Format
First-cast turn
n=86
2%
T1
3%
T2
5%
T3
16%
T4
14%
T5
43%
T6-9
16%
T10+
Median
6.0
P25
4
· P75
8
· max
12
On curve
27%
(14 / 86 cast on T4)
Cast same turn as drawn
34%
The "good card" funnel
586 brought · 247 playersBrought to game
586
Ever drawn
152
Reached battlefield
86
Still on board at game end
26
Once cast, 30% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.4pp
Players who cast this card win 33% of the time (n=76) , vs 21% when it never left the library (n=360).
When players drew this card but left it in hand, they won 25% (n=57).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.2pp; 95% confidence interval +0.4pp to +22.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
162 instances4.9%
Library
16.0%
Battlefield
43.2%
Graveyard
6.8%
Exile
Commanders that played this card
in tracked games-
1
Ghoulcaller Gisa
161 decks
-
2
Varina, Lich Queen
15 decks
-
3
Temmet, Naktamun's Will
14 decks
-
4
Wilhelt, the Rotcleaver
12 decks
-
5
The Scarab God
8 decks
-
6
Ayara, First of Locthwain
6 decks
-
7
Gisa and Geralf
5 decks
-
8
Gisa, the Hellraiser
4 decks
-
9
Balthor the Defiled
3 decks
-
10
Grimgrin, Corpse-Born
3 decks
Card text
Graveborn Muse
Creature — Zombie Spirit
At the beginning of your upkeep, you draw X cards and lose X life, where X is the number of Zombies you control.
3 / 3
Tenth Edition (10E)
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Rare
·
Illustrated by Kev Walker
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.