Greater Auramancy
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Greater Auramancy
Final zone distribution
105 instancesCommanders that played this card
in tracked games-
1
Zur the Enchanter
27 decks
-
2
Eriette of the Charmed Apple
21 decks
-
3
Go-Shintai of Life's Origin
17 decks
-
4
Esika, God of the Tree // The Prismatic Bridge
9 decks
-
5
Sythis, Harvest's Hand
9 decks
-
6
Aminatou, Veil Piercer
8 decks
-
7
Hei Bai, Forest Guardian
8 decks
-
8
Myrkul, Lord of Bones
8 decks
-
9
Killian, Decisive Mentor
7 decks
-
10
Eriette, the Beguiler
6 decks
The "good card" funnel
439 brought · 211 playersOnce cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 27% of the time (n=64) , vs 26% when it never left the library (n=249).
When players drew this card but left it in hand, they won 20% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.2pp; 95% confidence interval -6.7pp to +7.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.