bolt
Game Changer
on the official Commander list
·
Artifact
·
Urza's Legacy (ULG)
Card Preview
Grim Monolith
Times Brought
172
Decks Running
73
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
38 instances7.9%
Library
39.5%
Battlefield
23.7%
Graveyard
7.9%
Exile
Commanders that played this card
in tracked games-
1
Urza, Lord High Artificer
5 decks
-
2
Esika, God of the Tree // The Prismatic Bridge
4 decks
-
3
Etali, Primal Conqueror // Etali, Primal Sickness
4 decks
-
4
Kinnan, Bonder Prodigy
4 decks
- 5 Zhulodok, Void Gorger 4 decks
-
6
Krenko, Mob Boss
3 decks
-
7
Lumra, Bellow of the Woods
3 decks
-
8
The Ur-Dragon
3 decks
-
9
Vivi Ornitier
3 decks
- 10 Kozilek, the Great Distortion 2 decks
The "good card" funnel
172 brought · 55 playersBrought to game
172
Ever drawn
33
Reached battlefield
22
Still on board at game end
15
Once cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.1pp
Players who cast this card win 33% of the time (n=21) , vs 28% when it never left the library (n=123).
Observed gap +4.9pp; 95% confidence interval -5.1pp to +14.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=22
18%
T1
23%
T2
18%
T3
18%
T4
5%
T5
14%
T6-9
5%
T10+
Median
3.0
P25
2
· P75
4
· max
15
On curve
41%
(5 / 22 cast on T2)
Cast same turn as drawn
48%
22 of 100 times cast
22%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.