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Part of Modern Horizons 3
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Grist, Voracious Larva // Grist, the Plague Swarm
Legendary Creature — Insect // Legendary Planeswalker — Grist
·
Modern Horizons 3 (MH3)
Times Brought
146
Decks Running
65
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Grist, Voracious Larva
Legendary Creature — Insect
Deathtouch
Whenever Grist or another creature you control enters, if it entered from your graveyard or you cast it from your graveyard, you may pay
. If you do, exile Grist, then return it to the battlefield transformed under its owner's control.
1 / 2
Grist, the Plague Swarm
Legendary Planeswalker — Grist
+1: Create a 1/1 black and green Insect creature token, then mill two cards. Put a deathtouch counter on the token if a black card was milled this way.
−2: Destroy target artifact or enchantment.
−6: For each creature card in your graveyard, create a token that's a copy of it, except it's a 1/1 black and green Insect.
Loyalty 3
Modern Horizons 3 (MH3)
·
Mythic
·
Illustrated by Chris Rahn
Final zone distribution
33 instances3.0%
Library
45.5%
Battlefield
48.5%
Graveyard
3.0%
Exile
Commanders that played this card
in tracked games-
1
Grist, the Hunger Tide
14 decks
-
2
Zask, Skittering Swarmlord
8 decks
-
3
Winter, Cynical Opportunist
4 decks
-
4
Aatchik, Emerald Radian
3 decks
-
5
Xira, the Golden Sting
3 decks
-
6
Atraxa, Praetors' Voice
2 decks
-
7
Hearthhull, the Worldseed
2 decks
-
8
Mazirek, Kraul Death Priest
2 decks
-
9
Slimefoot, the Stowaway
2 decks
-
10
Teval, the Balanced Scale
2 decks
The "good card" funnel
146 brought · 58 playersBrought to game
146
Ever drawn
25
Reached battlefield
23
Still on board at game end
15
Once cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.6pp
Players who cast this card win 25% of the time (n=18) , vs 25% when it never left the library (n=97).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.3pp; 95% confidence interval -12.6pp to +13.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=29
31%
T1
7%
T2
21%
T3
3%
T4
14%
T5
24%
T6-9
0%
T10+
Median
3
P25
1
· P75
5
· max
9
On curve
31%
(9 / 29 cast on T1)
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.