Live Play Data
Gut Shot
1%
Live Inclusion
Times Brought
699
Decks Running
327
Median Cast Turn
5.0
Drawn → Played
70%
Format
First-cast turn
n=136
1%
T1
4%
T2
7%
T3
18%
T4
21%
T5
42%
T6-9
7%
T10+
Median
5.0
P25
4
· P75
7
· max
17
On curve
1%
(1 / 136 cast on T1)
Cast same turn as drawn
37%
The "good card" funnel
699 brought · 297 playersBrought to game
699
Ever drawn
193
Reached battlefield
136
Still on board at game end
11
≥ +3.7pp
Players who cast this card win 38% of the time (n=123) , vs 25% when it never left the library (n=415).
When players drew this card but left it in hand, they won 35% (n=50).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.7pp; 95% confidence interval +3.7pp to +21.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
216 instances8.3%
Library
5.1%
Battlefield
58.3%
Graveyard
13.0%
Exile
Commanders that played this card
in tracked games-
1
Ghyrson Starn, Kelermorph
58 decks
-
2
Vivi Ornitier
54 decks
-
3
Ojer Axonil, Deepest Might // Temple of Power
15 decks
-
4
Flubs, the Fool
14 decks
-
5
Ob Nixilis, Captive Kingpin
14 decks
-
6
Bruce Banner // The Incredible Hulk
13 decks
-
7
Ral, Monsoon Mage // Ral, Leyline Prodigy
12 decks
-
8
Crystal, Inhuman Princess
10 decks
-
9
Krark, the Thumbless
10 decks
-
10
Taii Wakeen, Perfect Shot
10 decks
Card text
Gut Shot
Instant
(
can be paid with either
or 2 life.)
Gut Shot deals 1 damage to any target.
Modern Masters 2015 (MM2)
·
Common
·
Illustrated by Greg Staples
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.