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Part of Marvel Super Heroes
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Artifact Creature — Robot Scout
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Marvel Super Heroes (MSH)
Live Play Data
H.E.R.B.I.E. Scout Unit
0%
Live Inclusion
Times Brought
218
Decks Running
96
Median Cast Turn
4
Drawn → Played
74%
Format
First-cast turn
n=31
3%
T1
3%
T2
13%
T3
32%
T4
6%
T5
26%
T6-9
16%
T10+
Median
4
P25
4
· P75
8
· max
11
On curve
52%
(10 / 31 cast on T4)
Cast same turn as drawn
26%
The "good card" funnel
218 brought · 92 playersBrought to game
218
Ever drawn
42
Reached battlefield
31
Still on board at game end
11
Once cast, 35% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.3pp
Players who cast this card win 34% of the time (n=26) , vs 20% when it never left the library (n=150).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.4pp; 95% confidence interval -3.3pp to +30.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
45 instances8.9%
Library
24.4%
Battlefield
44.4%
Graveyard
8.9%
Exile
Commanders that played this card
in tracked games- 1 Ultron, Artificial Malevolence 13 decks
-
2
Garland, Royal Kidnapper
8 decks
-
3
Nick Fury, Agent of S.H.I.E.L.D.
6 decks
-
4
Whtz, the Bibliophile
3 decks
-
5
Brago, King Eternal
2 decks
-
6
Delney, Streetwise Lookout
2 decks
-
7
Gandalf the White
2 decks
-
8
Helga, Skittish Seer
2 decks
- 9 H.E.R.B.I.E., Lovable Robot 2 decks
-
10
Hofri Ghostforge
2 decks
Card text
H.E.R.B.I.E. Scout Unit
Artifact Creature — Robot Scout
Flying
When this creature enters, draw a card, then you may put a land card from your hand onto the battlefield tapped.
2 / 1
Marvel Super Heroes (MSH)
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Common
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Illustrated by David Álvarez
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.