Hall of Heliod's Generosity
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Hall of Heliod's Generosity
Final zone distribution
150 instancesCommanders that played this card
in tracked games-
1
Anti-Venom, Horrifying Healer
21 decks
-
2
Y'shtola, Night's Blessed
21 decks
-
3
Aminatou, Veil Piercer
19 decks
-
4
Go-Shintai of Life's Origin
17 decks
-
5
Tom Bombadil
16 decks
-
6
Eriette of the Charmed Apple
14 decks
-
7
Zur the Enchanter
13 decks
-
8
Ellivere of the Wild Court
10 decks
-
9
Grand Arbiter Augustin IV
8 decks
-
10
Light-Paws, Emperor's Voice
8 decks
The "good card" funnel
707 brought · 336 playersOnce cast, 98% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 29% of the time (n=92) , vs 24% when it never left the library (n=427).
When players drew this card but left it in hand, they won 30% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.0pp; 95% confidence interval -0.5pp to +10.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.