Hallowed Fountain
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
439 instancesCommanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
43 decks
-
2
Atraxa, Praetors' Voice
27 decks
-
3
The Ur-Dragon
24 decks
-
4
The First Sliver
20 decks
-
5
Jodah, the Unifier
16 decks
-
6
Marneus Calgar
16 decks
-
7
Sonic the Hedgehog
15 decks
-
8
Esika, God of the Tree // The Prismatic Bridge
14 decks
-
9
Jin Sakai, Ghost of Tsushima
14 decks
-
10
Ms. Bumbleflower
13 decks
The "good card" funnel
1568 brought · 626 playersOnce cast, 96% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 28% of the time (n=280) , vs 24% when it never left the library (n=862).
When players drew this card but left it in hand, they won 33% (n=63) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +3.5pp; 95% confidence interval +0.3pp to +6.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=343Full analysis unlocks as more games are tracked. Stats refresh nightly.