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Part of Commander Masters
·
Legendary Artifact — Equipment
·
Commander Masters (CMM)
Live Play Data
Hammer of Nazahn
3%
Live Inclusion
Times Brought
1028
Decks Running
474
Median Cast Turn
6.0
Drawn → Played
75%
Format
First-cast turn
n=190
2%
T1
4%
T2
6%
T3
14%
T4
21%
T5
46%
T6-9
7%
T10+
Median
6.0
P25
4
· P75
8
· max
13
On curve
26%
(26 / 190 cast on T4)
Cast same turn as drawn
39%
The "good card" funnel
1032 brought · 392 playersBrought to game
1032
Ever drawn
255
Reached battlefield
190
Still on board at game end
147
Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.2pp
Players who cast this card win 36% of the time (n=169) , vs 26% when it never left the library (n=643).
When players drew this card but left it in hand, they won 18% (n=59).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.6pp; 95% confidence interval +3.2pp to +18.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
275 instances1.8%
Library
53.5%
Battlefield
15.6%
Graveyard
5.1%
Exile
Commanders that played this card
in tracked games-
1
T'Challa, the Black Panther
74 decks
-
2
Cloud, Ex-SOLDIER
38 decks
-
3
Jin Sakai, Ghost of Tsushima
17 decks
-
4
Lightning, Army of One
17 decks
-
5
Captain America, First Avenger
16 decks
-
6
Cloud, Midgar Mercenary
15 decks
-
7
Anti-Venom, Horrifying Healer
12 decks
-
8
Tony Stark // The Invincible Iron Man
12 decks
-
9
Sonic the Hedgehog
11 decks
-
10
Amy Rose
9 decks
Card text
Hammer of Nazahn
Legendary Artifact — Equipment
Whenever Hammer of Nazahn or another Equipment you control enters, you may attach that Equipment to target creature you control.
Equipped creature gets +2/+0 and has indestructible.
Equip 
Commander Masters (CMM)
·
Rare
·
Illustrated by Victor Adame Minguez
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.