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Part of Commander Masters
·
Legendary Artifact — Equipment
·
Commander Masters (CMM)
Card Preview
Hammer of Nazahn
2%
Decklist Inclusion
Times Brought
513
Decks Running
247
In Decks
1683
Decklist Inclusion
2%
Format
Final zone distribution
152 instances1.3%
Library
56.6%
Battlefield
13.2%
Graveyard
5.3%
Exile
Commanders that played this card
in tracked games-
1
T'Challa, the Black Panther
38 decks
-
2
Cloud, Ex-SOLDIER
19 decks
-
3
Lightning, Army of One
10 decks
-
4
Captain America, First Avenger
8 decks
-
5
Sonic the Hedgehog
7 decks
-
6
Tony Stark // The Invincible Iron Man
7 decks
-
7
Amy Rose
6 decks
-
8
Anti-Venom, Horrifying Healer
6 decks
-
9
Bruce Banner // The Incredible Hulk
5 decks
-
10
Cloud, Midgar Mercenary
5 decks
The "good card" funnel
516 brought · 206 playersBrought to game
516
Ever drawn
144
Reached battlefield
106
Still on board at game end
86
Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.5pp
Players who cast this card win 36% of the time (n=101) , vs 28% when it never left the library (n=333).
When players drew this card but left it in hand, they won 15% (n=34) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +8.3pp; 95% confidence interval -1.5pp to +18.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=106
0%
T1
4%
T2
5%
T3
14%
T4
22%
T5
49%
T6-9
7%
T10+
Median
6.0
P25
5
· P75
8
· max
11
On curve
23%
(15 / 106 cast on T4)
Cast same turn as drawn
42%
478 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.