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Part of Bloomburrow
·
Sorcery
·
Star Trek Commander (TRC)
Live Play Data
Harmonize
10%
Live Inclusion
Times Brought
5416
Decks Running
2530
Median Cast Turn
7.0
Drawn → Played
59%
Format
First-cast turn
n=746
0%
T1
1%
T2
5%
T3
13%
T4
14%
T5
51%
T6-9
15%
T10+
Median
7.0
P25
5
· P75
8
· max
17
On curve
20%
(96 / 746 cast on T4)
Cast same turn as drawn
29%
The "good card" funnel
5421 brought · 2042 playersBrought to game
5421
Ever drawn
1255
Reached battlefield
746
Still on board at game end
30
≥ +0.5pp
Players who cast this card win 25% of the time (n=663) , vs 21% when it never left the library (n=3393).
When players drew this card but left it in hand, they won 24% (n=442).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.8pp; 95% confidence interval +0.5pp to +7.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1379 instances3.3%
Library
2.2%
Battlefield
59.4%
Graveyard
7.5%
Exile
Commanders that played this card
in tracked games-
1
Ghalta, Primal Hunger
191 decks
-
2
Cloud, Ex-SOLDIER
172 decks
-
3
T'Challa, the Black Panther
157 decks
-
4
Bello, Bard of the Brambles
113 decks
-
5
The Wise Mothman
105 decks
-
6
Auntie Ool, Cursewretch
93 decks
-
7
Leonardo, the Balance
67 decks
-
8
Frodo, Adventurous Hobbit
63 decks
-
9
Atarka, World Render
58 decks
-
10
Heroes in a Half Shell
48 decks
Card text
Harmonize
Sorcery
Draw three cards.
Star Trek Commander (TRC)
·
Uncommon
·
Illustrated by Tony Foti
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.