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Haunted Mire
Land — Swamp Forest
·
Secrets of Strixhaven Commander (SOC)
Times Brought
454
Decks Running
229
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Haunted Mire
Land — Swamp Forest
(
: Add
or
.)
This land enters tapped.
Secrets of Strixhaven Commander (SOC)
·
Common
·
Illustrated by Bruce Brenneise
Final zone distribution
123 instances0.8%
Library
76.4%
Battlefield
12.2%
Graveyard
0.8%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
64 decks
-
2
Teval, the Balanced Scale
34 decks
-
3
Hazel of the Rootbloom
27 decks
-
4
Chatterfang, Squirrel General
15 decks
-
5
Witherbloom, the Balancer
8 decks
-
6
Ygra, Eater of All
6 decks
-
7
Shelob, Child of Ungoliant
5 decks
-
8
Blech, Loafing Pest
4 decks
-
9
Lathril, Blade of the Elves
4 decks
-
10
Atraxa, Praetors' Voice
3 decks
The "good card" funnel
455 brought · 216 playersBrought to game
455
Ever drawn
115
Reached battlefield
96
Still on board at game end
94
Once cast, 98% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.5pp
Players who cast this card win 22% of the time (n=74) , vs 21% when it never left the library (n=250).
Observed gap +0.9pp; 95% confidence interval -5.5pp to +7.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=96
30%
T1
9%
T2
9%
T3
11%
T4
8%
T5
23%
T6-9
8%
T10+
Median
4.0
P25
1
· P75
6
· max
13
Cast same turn as drawn
62%
96 of 100 times cast
96%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.