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Part of Bloomburrow
·
Legendary Creature — Squirrel Druid
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Bloomburrow Commander (BLC)
, Pay 2 life, Tap X untapped tokens you control: Add X mana in any combination of colors.
At the beginning of your end step, create a token that's a copy of target token you control. If that token is a Squirrel, instead create two tokens that are copies of it.
Card Preview
Hazel of the Rootbloom
Times Brought
231
Decks Running
99
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Hazel of the Rootbloom
Legendary Creature — Squirrel Druid
3 / 5
Bloomburrow Commander (BLC)
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Mythic
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Illustrated by Anna Pavleeva
Final zone distribution
114 instances53.5%
Battlefield
4.4%
Graveyard
1.8%
Exile
8.8%
Hand
Commanders that played this card
in tracked games-
1
Hazel of the Rootbloom
39 decks
-
2
Chatterfang, Squirrel General
38 decks
-
3
Camellia, the Seedmiser
11 decks
-
4
Ygra, Eater of All
5 decks
-
5
Myrkul, Lord of Bones
2 decks
-
6
Frodo, Adventurous Hobbit
1 decks
-
7
Gyome, Master Chef
1 decks
-
8
Pippin, Warden of Isengard
1 decks
-
9
The Odd Acorn Gang
1 decks
-
10
Witherbloom, the Balancer
1 decks
The "good card" funnel
231 brought · 95 playersBrought to game
231
Ever drawn
31
Reached battlefield
21
Still on board at game end
61
Once cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.5pp
Players who cast this card win 26% of the time (n=19) , vs 22% when it never left the library (n=148).
Observed gap +4.7pp; 95% confidence interval -7.5pp to +16.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=21
5%
T1
0%
T2
5%
T3
10%
T4
19%
T5
48%
T6-9
14%
T10+
Median
6
P25
5
· P75
7
· max
11
On curve
19%
(2 / 21 cast on T4)
Cast same turn as drawn
45%
21 of 100 times cast
21%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.