Card Preview
Heat Shimmer
Times Brought
194
Decks Running
99
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Heat Shimmer
Sorcery
Create a token that's a copy of target creature, except it has haste and "At the beginning of the end step, exile this token."
Double Masters (2XM)
·
Rare
·
Illustrated by Franz Vohwinkel
Final zone distribution
43 instances4.7%
Library
9.3%
Battlefield
41.9%
Graveyard
4.7%
Exile
Commanders that played this card
in tracked games-
1
Etali, Primal Conqueror // Etali, Primal Sickness
41 decks
-
2
Deadpool, Trading Card
10 decks
-
3
Zada, Hedron Grinder
7 decks
-
4
Krenko, Mob Boss
3 decks
-
5
Obeka, Brute Chronologist
3 decks
-
6
Child of Alara
2 decks
-
7
Norin the Wary
2 decks
-
8
Pantlaza, Sun-Favored
2 decks
-
9
The Master, Multiplied
2 decks
-
10
Vivi Ornitier
2 decks
The "good card" funnel
194 brought · 95 playersBrought to game
194
Ever drawn
40
Reached battlefield
18
Still on board at game end
4
≥ -7.3pp
Players who cast this card win 32% of the time (n=17) , vs 27% when it never left the library (n=107).
When players drew this card but left it in hand, they won 18% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.2pp; 95% confidence interval -7.3pp to +17.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.