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Part of The Lost Caverns of Ixalan
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Creature — Merfolk Warrior
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The Lost Caverns of Ixalan Commander (LCC)
Card Preview
Herald of Secret Streams
2%
Decklist Inclusion
Times Brought
265
Decks Running
120
In Decks
1231
Decklist Inclusion
2%
Format
Final zone distribution
63 instances3.2%
Library
33.3%
Battlefield
25.4%
Graveyard
7.9%
Exile
Commanders that played this card
in tracked games-
1
Hakbal of the Surging Soul
20 decks
-
2
Sonic the Hedgehog
12 decks
-
3
Tidus, Yuna's Guardian
9 decks
-
4
Zaxara, the Exemplary
7 decks
-
5
The Astonishing Ant-Man
6 decks
-
6
The Wise Mothman
5 decks
-
7
Yuna, Grand Summoner
5 decks
-
8
Zimone, Infinite Analyst
5 decks
-
9
Marchesa, the Black Rose
4 decks
-
10
Ezuri, Claw of Progress
3 decks
The "good card" funnel
266 brought · 113 playersBrought to game
266
Ever drawn
57
Reached battlefield
34
Still on board at game end
21
Once cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.5pp
Players who cast this card win 40% of the time (n=33) , vs 26% when it never left the library (n=192).
When players drew this card but left it in hand, they won 16% (n=22) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +13.8pp; 95% confidence interval -2.5pp to +30.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=34
0%
T1
0%
T2
6%
T3
6%
T4
12%
T5
68%
T6-9
9%
T10+
Median
6.0
P25
6
· P75
8
· max
13
On curve
12%
(2 / 34 cast on T4)
Cast same turn as drawn
21%
34 of 100 times cast
34%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.