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Part of Dominaria United
·
Artifact — Equipment
·
Dominaria United (DMU)
Live Play Data
Hero's Heirloom
1%
Live Inclusion
Times Brought
424
Decks Running
204
Median Cast Turn
6.0
Drawn → Played
81%
Format
First-cast turn
n=70
6%
T1
11%
T2
10%
T3
11%
T4
6%
T5
40%
T6-9
16%
T10+
Median
6.0
P25
3
· P75
8
· max
17
On curve
17%
(8 / 70 cast on T2)
Cast same turn as drawn
43%
The "good card" funnel
430 brought · 189 playersBrought to game
430
Ever drawn
86
Reached battlefield
70
Still on board at game end
53
Once cast, 76% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.3pp
Players who cast this card win 29% of the time (n=59) , vs 20% when it never left the library (n=274).
When players drew this card but left it in hand, they won 34% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.9pp; 95% confidence interval -3.3pp to +21.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
90 instances2.2%
Library
58.9%
Battlefield
23.3%
Graveyard
2.2%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
114 decks
-
2
Anti-Venom, Horrifying Healer
7 decks
-
3
Kotis, the Fangkeeper
6 decks
-
4
Tifa, Martial Artist
6 decks
-
5
Cloud, Midgar Mercenary
5 decks
-
6
Cloud, Planet's Champion
5 decks
-
7
Yoshimaru, Ever Faithful
4 decks
-
8
Captain America, First Avenger
3 decks
-
9
Squall, SeeD Mercenary
3 decks
-
10
Adelbert Steiner
2 decks
Card text
Hero's Heirloom
Artifact — Equipment
Equipped creature gets +2/+1.
As long as equipped creature is legendary, it has trample and haste.
Equip 
Dominaria United (DMU)
·
Uncommon
·
Illustrated by Ovidio Cartagena
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.