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Part of Dominaria United
·
Artifact — Equipment
·
Dominaria United (DMU)
Live Play Data
Hero's Heirloom
1%
Live Inclusion
Times Brought
730
Decks Running
325
Median Cast Turn
6.0
Drawn → Played
81%
Format
First-cast turn
n=136
4%
T1
10%
T2
11%
T3
15%
T4
7%
T5
39%
T6-9
14%
T10+
Median
6.0
P25
3
· P75
8
· max
17
On curve
15%
(14 / 136 cast on T2)
Cast same turn as drawn
42%
The "good card" funnel
736 brought · 304 playersBrought to game
736
Ever drawn
167
Reached battlefield
136
Still on board at game end
106
Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.8pp
Players who cast this card win 31% of the time (n=116) , vs 18% when it never left the library (n=448).
When players drew this card but left it in hand, they won 30% (n=28).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.6pp; 95% confidence interval +3.8pp to +21.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
176 instances2.8%
Library
60.2%
Battlefield
20.5%
Graveyard
2.3%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
178 decks
-
2
Anti-Venom, Horrifying Healer
15 decks
-
3
Kotis, the Fangkeeper
9 decks
-
4
Tifa, Martial Artist
8 decks
-
5
Cloud, Midgar Mercenary
7 decks
-
6
Cloud, Planet's Champion
5 decks
-
7
Amy Rose
4 decks
-
8
Balan, Wandering Knight
4 decks
- 9 Omnath, Locus of the Void 4 decks
-
10
Squall, SeeD Mercenary
4 decks
Card text
Hero's Heirloom
Artifact — Equipment
Equipped creature gets +2/+1.
As long as equipped creature is legendary, it has trample and haste.
Equip 
Dominaria United (DMU)
·
Uncommon
·
Illustrated by Ovidio Cartagena
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.