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Part of Marvel Super Heroes
·
Enchantment
·
Marvel Super Heroes (MSH)
Live Play Data
Heroic Feast
1%
Live Inclusion
Times Brought
390
Decks Running
153
Median Cast Turn
6.0
Drawn → Played
61%
Format
First-cast turn
n=48
0%
T1
4%
T2
15%
T3
8%
T4
13%
T5
44%
T6-9
17%
T10+
Median
6.0
P25
4
· P75
8
· max
13
On curve
19%
(7 / 48 cast on T3)
Cast same turn as drawn
30%
The "good card" funnel
390 brought · 155 playersBrought to game
390
Ever drawn
79
Reached battlefield
48
Still on board at game end
45
Once cast, 94% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.6pp
Players who cast this card win 22% of the time (n=48) , vs 19% when it never left the library (n=281).
When players drew this card but left it in hand, they won 21% (n=29).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.6pp; 95% confidence interval -8.6pp to +15.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
86 instances3.5%
Library
52.3%
Battlefield
15.1%
Graveyard
3.5%
Exile
Commanders that played this card
in tracked games-
1
Trostani, Selesnya's Voice
15 decks
-
2
Blech, Loafing Pest
11 decks
-
3
Kwia Vigorbloom
10 decks
-
4
Kibo, Uktabi Prince
9 decks
-
5
Frodo, Adventurous Hobbit
8 decks
-
6
Ygra, Eater of All
8 decks
-
7
The Unbeatable Squirrel Girl
6 decks
-
8
Betor, Ancestor's Voice
5 decks
-
9
Bruce Banner // The Incredible Hulk
5 decks
-
10
Lathiel, the Bounteous Dawn
5 decks
Card text
Heroic Feast
Enchantment
When this enchantment enters, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Whenever you gain life, choose up to that many target creatures you control. Put a +1/+1 counter on each of them.
Marvel Super Heroes (MSH)
·
Rare
·
Illustrated by Javier Charro
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.