collections_bookmark
Part of Marvel Super Heroes
·
Instant
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Heroic Sacrifice
1%
Live Inclusion
Times Brought
186
Decks Running
116
Median Cast Turn
9
Drawn → Played
60%
Format
First-cast turn
n=25
0%
T1
4%
T2
0%
T3
4%
T4
4%
T5
40%
T6-9
48%
T10+
Median
9
P25
7
· P75
11
· max
25
On curve
4%
(1 / 25 cast on T2)
Cast same turn as drawn
20%
The "good card" funnel
186 brought · 112 playersBrought to game
186
Ever drawn
42
Reached battlefield
25
Still on board at game end
5
≥ -11.5pp
Players who cast this card win 23% of the time (n=23) , vs 18% when it never left the library (n=113).
When players drew this card but left it in hand, they won 32% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.2pp; 95% confidence interval -11.5pp to +21.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
45 instances2.2%
Library
11.1%
Battlefield
46.7%
Graveyard
6.7%
Exile
Commanders that played this card
in tracked games-
1
Captain America, Team Leader
101 decks
-
2
Director Nick Fury
5 decks
-
3
Anti-Venom, Horrifying Healer
2 decks
-
4
G'raha Tia, Scion Reborn
1 decks
-
5
Jennifer Walters // The Sensational She-Hulk
1 decks
-
6
Nick Fury, Agent of S.H.I.E.L.D.
1 decks
-
7
Perrie, the Pulverizer
1 decks
-
8
T'Challa, the Black Panther
1 decks
-
9
The Sentry, Golden Guardian
1 decks
-
10
Toph, the First Metalbender
1 decks
Card text
Heroic Sacrifice
Instant
Choose target creature you control. Until end of turn, all damage that would be dealt to you and creatures you control is dealt to the chosen creature instead (if it's still on the battlefield). When that creature dies this turn, put its counters on up to one target creature you control and draw a card.
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Lie Setiawan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.