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Part of Teenage Mutant Ninja Turtles
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Land
·
Teenage Mutant Ninja Turtles Eternal (TMC)
1%
Decklist Inclusion
Times Brought
257
Decks Running
110
In Decks
649
Decklist Inclusion
1%
Format
Final zone distribution
68 instances4.4%
Library
60.3%
Battlefield
14.7%
Graveyard
11.8%
Exile
Commanders that played this card
in tracked games-
1
Leonardo, the Balance
28 decks
-
2
Heroes in a Half Shell
10 decks
-
3
Blech, Loafing Pest
3 decks
-
4
Infinite Guideline Station
3 decks
-
5
Michelangelo, the Heart
3 decks
-
6
Giada, Font of Hope
2 decks
-
7
Jodah, the Unifier
2 decks
-
8
Kilo, Apogee Mind
2 decks
-
9
Maarika, Brutal Gladiator
2 decks
-
10
Me, the Immortal
2 decks
The "good card" funnel
258 brought · 89 playersBrought to game
258
Ever drawn
54
Reached battlefield
44
Still on board at game end
41
Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -15.2pp
Players who cast this card win 20% of the time (n=44) , vs 22% when it never left the library (n=175).
Observed gap -2.8pp; 95% confidence interval -15.2pp to +9.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=44
27%
T1
2%
T2
9%
T3
5%
T4
14%
T5
32%
T6-9
11%
T10+
Median
5.0
P25
1
· P75
8
· max
13
Cast same turn as drawn
57%
44 of 100 times cast
44%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.