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Part of Bloomburrow
Live Play Data
Hinterland Harbor
Land
·
Marvel Super Heroes Commander (MSC)
39%
Live Inclusion
Times Brought
2842
Decks Running
1458
Median Cast Turn
4
Drawn → Played
80%
Format
First-cast turn
n=639
15%
T1
18%
T2
12%
T3
9%
T4
9%
T5
27%
T6-9
8%
T10+
Median
4
P25
2
· P75
7
· max
23
Cast same turn as drawn
54%
The "good card" funnel
2847 brought · 1115 playersBrought to game
2847
Ever drawn
794
Reached battlefield
639
Still on board at game end
592
Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.4pp
Players who cast this card win 31% of the time (n=584) , vs 22% when it never left the library (n=1686).
When players drew this card but left it in hand, they won 32% (n=132).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.3pp; 95% confidence interval +4.4pp to +12.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
874 instances2.3%
Library
67.7%
Battlefield
12.8%
Graveyard
3.4%
Exile
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
102 decks
-
2
Zimone, Infinite Analyst
94 decks
-
3
Tidus, Yuna's Guardian
73 decks
-
4
The Wise Mothman
67 decks
-
5
Teval, the Balanced Scale
64 decks
-
6
Leonardo, the Balance
50 decks
-
7
Hakbal of the Surging Soul
41 decks
-
8
Ureni of the Unwritten
40 decks
-
9
Mister Fantastic
27 decks
-
10
The Astonishing Ant-Man
26 decks
Card text
Hinterland Harbor
Land
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Pace Wilder
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.