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Part of Bloomburrow
Live Play Data
Hinterland Harbor
Land
·
Marvel Super Heroes Commander (MSC)
37%
Live Inclusion
Times Brought
9364
Decks Running
4112
Median Cast Turn
4
Drawn → Played
81%
Format
First-cast turn
n=2037
14%
T1
17%
T2
14%
T3
10%
T4
10%
T5
28%
T6-9
7%
T10+
Median
4
P25
2
· P75
7
· max
23
Cast same turn as drawn
52%
The "good card" funnel
9370 brought · 2926 playersBrought to game
9370
Ever drawn
2501
Reached battlefield
2037
Still on board at game end
1881
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +5.2pp
Players who cast this card win 29% of the time (n=1867) , vs 22% when it never left the library (n=5644).
When players drew this card but left it in hand, they won 31% (n=417).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.3pp; 95% confidence interval +5.2pp to +9.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
2790 instances2.5%
Library
67.4%
Battlefield
13.5%
Graveyard
3.9%
Exile
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
266 decks
-
2
Zimone, Infinite Analyst
194 decks
-
3
Tidus, Yuna's Guardian
191 decks
-
4
The Wise Mothman
183 decks
-
5
Teval, the Balanced Scale
156 decks
-
6
Hakbal of the Surging Soul
139 decks
-
7
Leonardo, the Balance
121 decks
-
8
Ureni of the Unwritten
113 decks
-
9
Arcades, the Strategist
69 decks
-
10
Mister Fantastic
63 decks
Card text
Hinterland Harbor
Land
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Pace Wilder
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.