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Part of The Hobbit
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Halflingcycling
(
, Discard this card: Search your library for a Halfling card, reveal it, put it into your hand, then shuffle.)
Card Preview
Hobbit Hole
Land
·
The Hobbit (HOB)
Times Brought
386
Decks Running
181
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Hobbit Hole
Land
The Hobbit (HOB)
·
Common
·
Illustrated by Shahab Alizadeh
Final zone distribution
93 instances4.3%
Battlefield
78.5%
Graveyard
6.5%
Exile
10.8%
Hand
Commanders that played this card
in tracked games-
1
Thorin, King of Durin's Folk
15 decks
-
2
Bolg, Erebor's Reckoning
7 decks
-
3
Frodo, Adventurous Hobbit
7 decks
-
4
Thranduil, Sindarin Liege // Silvan Rally
7 decks
-
5
Thranduil, the Elvenking
7 decks
-
6
Homer, the Hermit
6 decks
-
7
The Notary Hobbits
6 decks
-
8
Aragorn, the Uniter
5 decks
-
9
Sam, Loyal Attendant
5 decks
-
10
Sauron, the Dark Lord
5 decks
The "good card" funnel
387 brought · 165 playersBrought to game
387
Ever drawn
85
Reached battlefield
68
Still on board at game end
4
Once cast, 6% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.0pp
Players who cast this card win 25% of the time (n=58) , vs 22% when it never left the library (n=223).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.3pp; 95% confidence interval -4.0pp to +10.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=68
21%
T1
10%
T2
12%
T3
18%
T4
7%
T5
25%
T6-9
7%
T10+
Median
4.0
P25
2
· P75
6
· max
12
Cast same turn as drawn
60%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.