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Part of Tarkir Dragonstorm
·
Enchantment
·
Tarkir: Dragonstorm (TDM)
Live Play Data
Hollowmurk Siege
2%
Live Inclusion
Times Brought
214
Decks Running
95
Median Cast Turn
5
Drawn → Played
73%
Format
First-cast turn
n=35
0%
T1
3%
T2
20%
T3
23%
T4
6%
T5
46%
T6-9
3%
T10+
Median
5
P25
4
· P75
7
· max
12
On curve
3%
(1 / 35 cast on T2)
Cast same turn as drawn
31%
The "good card" funnel
215 brought · 91 playersBrought to game
215
Ever drawn
48
Reached battlefield
35
Still on board at game end
30
Once cast, 86% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -16.3pp
Players who cast this card win 26% of the time (n=31) , vs 27% when it never left the library (n=141).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.7pp; 95% confidence interval -16.3pp to +14.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
57 instances1.8%
Library
52.6%
Battlefield
24.6%
Graveyard
3.5%
Exile
Commanders that played this card
in tracked games-
1
The Wise Mothman
22 decks
-
2
Blech, Loafing Pest
5 decks
-
3
Kotis, the Fangkeeper
5 decks
-
4
Skullbriar, the Walking Grave
5 decks
-
5
Ygra, Eater of All
4 decks
-
6
Auntie Ool, Cursewretch
3 decks
-
7
Aveline de Grandpré
3 decks
-
8
Joel, Resolute Survivor
3 decks
-
9
Olag and Miau, New Friends
3 decks
-
10
Atraxa, Praetors' Voice
2 decks
Card text
Hollowmurk Siege
Enchantment
As this enchantment enters, choose Sultai or Abzan.
• Sultai — Whenever a counter is put on a creature you control, draw a card. This ability triggers only once each turn.
• Abzan — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains menace until end of turn.
Tarkir: Dragonstorm (TDM)
·
Rare
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Illustrated by Antonio José Manzanedo
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.