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Part of Murders at Karlov Manor
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Creature — Snake Hydra
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Murders at Karlov Manor Commander (MKC)
Live Play Data
Hooded Hydra
1%
Live Inclusion
Times Brought
455
Decks Running
185
Median Cast Turn
7.0
Drawn → Played
52%
Format
First-cast turn
n=48
0%
T1
2%
T2
0%
T3
8%
T4
17%
T5
67%
T6-9
6%
T10+
Median
7.0
P25
5
· P75
8
· max
11
Cast same turn as drawn
40%
The "good card" funnel
455 brought · 171 playersBrought to game
455
Ever drawn
93
Reached battlefield
48
Still on board at game end
16
Once cast, 33% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.0pp
Players who cast this card win 21% of the time (n=47) , vs 19% when it never left the library (n=316).
When players drew this card but left it in hand, they won 17% (n=44).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.0pp; 95% confidence interval -10.0pp to +14.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
108 instances6.5%
Library
14.8%
Battlefield
36.1%
Graveyard
8.3%
Exile
Commanders that played this card
in tracked games-
1
Zaxara, the Exemplary
23 decks
-
2
Blech, Loafing Pest
21 decks
-
3
Gargos, Vicious Watcher
19 decks
-
4
Kaust, Eyes of the Glade
10 decks
-
5
Polukranos Reborn // Polukranos, Engine of Ruin
9 decks
-
6
Aphelia, Viper Whisperer
7 decks
-
7
Yarus, Roar of the Old Gods
7 decks
-
8
Zimone, Infinite Analyst
7 decks
-
9
Magus Lucea Kane
6 decks
-
10
Kadena, Slinking Sorcerer
5 decks
Card text
Hooded Hydra
Creature — Snake Hydra
This creature enters with X +1/+1 counters on it.
When this creature dies, create a 1/1 green Snake creature token for each +1/+1 counter on it.
Morph 

As this creature is turned face up, put five +1/+1 counters on it.
0 / 0
Murders at Karlov Manor Commander (MKC)
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Mythic
·
Illustrated by Chase Stone
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.