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Part of Modern Horizons 3
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#6 in Green Commander Staples
·
Sorcery
·
Outlaws of Thunder Junction Commander (OTC)
Card Preview
Hour of Promise
1%
Decklist Inclusion
Times Brought
158
Decks Running
81
In Decks
734
Decklist Inclusion
1%
Format
Card text
Hour of Promise
Sorcery
Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.
Outlaws of Thunder Junction Commander (OTC)
·
Rare
·
Illustrated by Jonas De Ro
Final zone distribution
46 instances6.5%
Library
2.2%
Battlefield
58.7%
Graveyard
2.2%
Exile
Commanders that played this card
in tracked games-
1
Omo, Queen of Vesuva
20 decks
-
2
Hazezon, Shaper of Sand
14 decks
-
3
Child of Alara
7 decks
-
4
Yuma, Proud Protector
6 decks
-
5
Codie, Vociferous Codex
2 decks
-
6
Glarb, Calamity's Augur
2 decks
-
7
Jyoti, Moag Ancient
2 decks
-
8
Teval, the Balanced Scale
2 decks
-
9
The Wandering Minstrel
2 decks
-
10
Zacama, Primal Calamity
2 decks
The "good card" funnel
158 brought · 79 playersBrought to game
158
Ever drawn
40
Reached battlefield
26
Still on board at game end
1
≥ +13.2pp
Players who cast this card win 59% of the time (n=25) , vs 26% when it never left the library (n=99).
Observed gap +33.0pp; 95% confidence interval +13.2pp to +52.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=26
0%
T1
0%
T2
8%
T3
12%
T4
23%
T5
42%
T6-9
15%
T10+
Median
6.0
P25
5
· P75
9
· max
12
On curve
42%
(6 / 26 cast on T5)
Cast same turn as drawn
42%
26 of 100 times cast
26%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.