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Part of Modern Horizons 3
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#16 in Green Commander Staples
·
Sorcery
·
Outlaws of Thunder Junction Commander (OTC)
Live Play Data
Hour of Promise
1%
Live Inclusion
Times Brought
430
Decks Running
171
Median Cast Turn
6
Drawn → Played
67%
Format
First-cast turn
n=69
1%
T1
0%
T2
4%
T3
12%
T4
25%
T5
48%
T6-9
10%
T10+
Median
6
P25
5
· P75
7
· max
19
On curve
42%
(17 / 69 cast on T5)
Cast same turn as drawn
34%
The "good card" funnel
430 brought · 162 playersBrought to game
430
Ever drawn
103
Reached battlefield
69
Still on board at game end
2
≥ +8.9pp
Players who cast this card win 47% of the time (n=67) , vs 26% when it never left the library (n=270).
When players drew this card but left it in hand, they won 23% (n=29).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +20.9pp; 95% confidence interval +8.9pp to +32.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
122 instances8.2%
Library
1.6%
Battlefield
58.2%
Graveyard
8.2%
Exile
Commanders that played this card
in tracked games-
1
Omo, Queen of Vesuva
44 decks
-
2
Hazezon, Shaper of Sand
22 decks
-
3
Yuma, Proud Protector
19 decks
-
4
Child of Alara
13 decks
-
5
Glarb, Calamity's Augur
5 decks
-
6
Kynaios and Tiro of Meletis
4 decks
-
7
Codie, Vociferous Codex
3 decks
-
8
The Necrobloom
3 decks
-
9
The Wandering Minstrel
3 decks
-
10
Aesi, Tyrant of Gyre Strait
2 decks
Card text
Hour of Promise
Sorcery
Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.
Outlaws of Thunder Junction Commander (OTC)
·
Rare
·
Illustrated by Jonas De Ro
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.