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Part of Outlaws of Thunder Junction
·
Creature — Human Rogue
·
Outlaws of Thunder Junction Commander (OTC)
: Draw two cards. Target opponent gains control of this creature. Activate only during your turn.
Live Play Data
Humble Defector
2%
Live Inclusion
Times Brought
769
Decks Running
407
Median Cast Turn
4.0
Drawn → Played
69%
Format
First-cast turn
n=154
10%
T1
18%
T2
12%
T3
12%
T4
13%
T5
31%
T6-9
5%
T10+
Median
4.0
P25
2
· P75
7
· max
14
On curve
27%
(27 / 154 cast on T2)
Cast same turn as drawn
39%
The "good card" funnel
769 brought · 363 playersBrought to game
769
Ever drawn
223
Reached battlefield
154
Still on board at game end
56
Once cast, 36% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.3pp
Players who cast this card win 22% of the time (n=137) , vs 19% when it never left the library (n=463).
When players drew this card but left it in hand, they won 20% (n=63).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.4pp; 95% confidence interval -4.3pp to +11.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
251 instances3.2%
Library
22.3%
Battlefield
40.2%
Graveyard
9.2%
Exile
Commanders that played this card
in tracked games-
1
Éowyn, Shieldmaiden
43 decks
-
2
Queen Marchesa
36 decks
-
3
Zedruu the Greathearted
35 decks
-
4
Iroh, Tea Master
28 decks
-
5
Kynaios and Tiro of Meletis
26 decks
-
6
Blim, Comedic Genius
21 decks
-
7
Deadpool, Trading Card
18 decks
-
8
Zidane, Tantalus Thief
15 decks
-
9
Olivia, Opulent Outlaw
13 decks
-
10
Kenrith, the Returned King
12 decks
Card text
Humble Defector
Creature — Human Rogue
2 / 1
Outlaws of Thunder Junction Commander (OTC)
·
Uncommon
·
Illustrated by Slawomir Maniak
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.