Icebreaker Kraken card art
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Icebreaker Kraken

{10} {U} {U} · Snow Creature — Kraken · Kaldheim (KHM)
Times Brought
126
Decks Running
66
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Icebreaker Kraken card

Icebreaker Kraken

{10} {U} {U}
Snow Creature — Kraken
Affinity for snow lands (This spell costs {1} less to cast for each snow land you control.) When this creature enters, artifacts and creatures target opponent controls don't untap during that player's next untap step. Return three snow lands you control to their owner's hand: Return this creature to its owner's hand.
8 / 8
Kaldheim (KHM) · Rare · Illustrated by Chris Cold

Final zone distribution

36 instances
33.3%
Battlefield
19.4%
Graveyard
5.6%
Exile
41.7%
Hand

The "good card" funnel

126 brought · 66 players
Brought to game
126
Ever drawn
36
Reached battlefield
21
Still on board at game end
12

Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -14.6pp

Players who cast this card win 19% of the time (n=21) , vs 22% when it never left the library (n=84).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -2.7pp; 95% confidence interval -14.6pp to +9.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=21
0%
T1
0%
T2
0%
T3
5%
T4
5%
T5
52%
T6-9
38%
T10+
Median 8 P25 7 · P75 10 · max 20
On curve 90% (1 / 21 cast on T12) Cast same turn as drawn 30%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.