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Part of Commander Masters
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Artifact
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The Lost Caverns of Ixalan Commander (LCC)
Live Play Data
Icon of Ancestry
1%
Live Inclusion
Times Brought
640
Decks Running
351
Median Cast Turn
6.0
Drawn → Played
75%
Format
First-cast turn
n=106
1%
T1
6%
T2
12%
T3
17%
T4
12%
T5
38%
T6-9
14%
T10+
Median
6.0
P25
4
· P75
8
· max
17
On curve
19%
(13 / 106 cast on T3)
Cast same turn as drawn
29%
The "good card" funnel
640 brought · 315 playersBrought to game
640
Ever drawn
141
Reached battlefield
106
Still on board at game end
82
Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.9pp
Players who cast this card win 27% of the time (n=94) , vs 19% when it never left the library (n=402).
When players drew this card but left it in hand, they won 23% (n=30).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.8pp; 95% confidence interval -0.9pp to +16.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
156 instances3.2%
Library
52.6%
Battlefield
21.2%
Graveyard
3.2%
Exile
Commanders that played this card
in tracked games-
1
The Swarmlord
69 decks
-
2
Admiral Brass, Unsinkable
27 decks
-
3
Magus Lucea Kane
16 decks
-
4
Sliver Gravemother
14 decks
-
5
Krenko, Mob Boss
12 decks
-
6
The First Sliver
11 decks
-
7
Marrow-Gnawer
10 decks
-
8
Giada, Font of Hope
6 decks
-
9
Sliver Overlord
6 decks
-
10
Kudo, King Among Bears
5 decks
Card text
Icon of Ancestry
Artifact
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
,
: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
The Lost Caverns of Ixalan Commander (LCC)
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Rare
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Illustrated by Chris Seaman
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.