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Part of Commander Masters
·
Artifact
·
The Lost Caverns of Ixalan Commander (LCC)
Card Preview
Icon of Ancestry
1%
Decklist Inclusion
Times Brought
277
Decks Running
164
In Decks
1103
Decklist Inclusion
1%
Format
Card text
Icon of Ancestry
Artifact
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
,
: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
The Lost Caverns of Ixalan Commander (LCC)
·
Rare
·
Illustrated by Chris Seaman
Final zone distribution
67 instances1.5%
Library
61.2%
Battlefield
22.4%
Graveyard
3.0%
Exile
Commanders that played this card
in tracked games-
1
The Swarmlord
30 decks
-
2
Admiral Brass, Unsinkable
16 decks
-
3
Sliver Gravemother
9 decks
-
4
Krenko, Mob Boss
6 decks
-
5
Magus Lucea Kane
6 decks
-
6
The First Sliver
6 decks
-
7
Marrow-Gnawer
5 decks
-
8
Giada, Font of Hope
4 decks
-
9
Sliver Overlord
4 decks
-
10
Dion, Bahamut's Dominant // Bahamut, Warden of Light
3 decks
The "good card" funnel
277 brought · 152 playersBrought to game
277
Ever drawn
59
Reached battlefield
50
Still on board at game end
41
Once cast, 82% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.9pp
Players who cast this card win 29% of the time (n=46) , vs 18% when it never left the library (n=179).
Observed gap +11.5pp; 95% confidence interval -0.9pp to +23.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=50
0%
T1
6%
T2
20%
T3
16%
T4
6%
T5
36%
T6-9
16%
T10+
Median
6.0
P25
3
· P75
8
· max
17
On curve
26%
(10 / 50 cast on T3)
Cast same turn as drawn
27%
50 of 100 times cast
50%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.