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{3} · Artifact · The Lost Caverns of Ixalan Commander (LCC)
Times Brought
556
Decks Running
287
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Icon of Ancestry card

Icon of Ancestry

{3}
Artifact
As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. {3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
The Lost Caverns of Ixalan Commander (LCC) · Rare · Illustrated by Chris Seaman

Final zone distribution

115 instances
2.6%
Library
64.3%
Battlefield
11.3%
Graveyard
2.6%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

556 brought · 262 players
Brought to game
556
Ever drawn
111
Reached battlefield
88
Still on board at game end
74

Once cast, 84% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -10.3pp

Players who cast this card win 20% of the time (n=67) , vs 24% when it never left the library (n=300).

When players drew this card but left it in hand, they won 17% (n=16).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -3.8pp; 95% confidence interval -10.3pp to +2.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=88
3%
T1
10%
T2
9%
T3
16%
T4
13%
T5
38%
T6-9
11%
T10+
Median 5.0 P25 4 · P75 7 · max 13
On curve 23% (8 / 88 cast on T3) Cast same turn as drawn 34%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.