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Part of Lorwyn Eclipsed
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Creature — Goblin Shaman
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Lorwyn Eclipsed Commander (ECC)
Live Play Data
Ignoble Hierarch
21%
Live Inclusion
Times Brought
1761
Decks Running
744
Median Cast Turn
4
Drawn → Played
75%
Format
First-cast turn
n=317
29%
T1
10%
T2
8%
T3
8%
T4
9%
T5
29%
T6-9
7%
T10+
Median
4
P25
1
· P75
7
· max
15
On curve
29%
(92 / 317 cast on T1)
Cast same turn as drawn
72%
The "good card" funnel
1764 brought · 631 playersBrought to game
1764
Ever drawn
421
Reached battlefield
317
Still on board at game end
171
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.6pp
Players who cast this card win 32% of the time (n=292) , vs 25% when it never left the library (n=1091).
When players drew this card but left it in hand, they won 27% (n=89).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.1pp; 95% confidence interval +1.6pp to +12.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
480 instances2.9%
Library
35.6%
Battlefield
40.2%
Graveyard
5.6%
Exile
Commanders that played this card
in tracked games-
1
Auntie Ool, Cursewretch
109 decks
-
2
The Ur-Dragon
61 decks
-
3
Henzie "Toolbox" Torre
57 decks
-
4
Korvold, Fae-Cursed King
35 decks
-
5
The Beamtown Bullies
30 decks
-
6
Disa the Restless
29 decks
-
7
Indoraptor, the Perfect Hybrid
25 decks
-
8
The Reaper, King No More
23 decks
-
9
Ashling, the Limitless
22 decks
-
10
Eddie Brock // Venom, Lethal Protector
20 decks
Card text
Ignoble Hierarch
Creature — Goblin Shaman
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Add
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0 / 1
Lorwyn Eclipsed Commander (ECC)
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Rare
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Illustrated by Victor Adame Minguez
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.