collections_bookmark Part of Lorwyn Eclipsed
Ignoble Hierarch card art
Live Play Data

Ignoble Hierarch

{G} · Creature — Goblin Shaman · Lorwyn Eclipsed Commander (ECC)
19%
Live Inclusion
Times Brought
696
Decks Running
311
Median Cast Turn
4.0
Drawn → Played
76%
Format

19% of tracked Commander decks run Ignoble Hierarch. When drawn, 76% of copies reach the battlefield, with a median first cast on turn 4.0.

Ignoble Hierarch sits in 19% of the 1611 Commander decks that have played a tracked game on Playgroup Live, appearing across 311 distinct lists. That number reflects its strict color-identity requirement: only Jund (black-green-red) and five-color shells can run it.

The draw-to-play rate of 76% is the clearest signal of how the card performs in hand. Players find it across 178 drawn instances, and the vast majority of those copies reach the stack. Median first cast lands on turn 4.0, though the mode is turn 1, meaning opening-hand copies get slammed immediately as mana acceleration.

The card fits a consistent role: a one-mana green creature that taps for black, red, or green and grants Exalted to attackers. It functions like Noble Hierarch for Jund, trading blue for black and red. Across 268 distinct players tracked, no single player accounts for more than 25% of the dataset, which gives the numbers reasonable spread for a format-gated card.

At a glance
  • 19% of tracked Commander decks include Ignoble Hierarch
  • 76% of drawn copies reach the battlefield before the game ends
  • T4.0 median first-cast turn, with mode on turn 1
  • 50% battlefield stickiness once cast
  • 268 distinct players have brought this card to a tracked game

First-cast turn

n=136
33%
T1
10%
T2
6%
T3
10%
T4
6%
T5
26%
T6-9
9%
T10+
Median 4.0 P25 1 · P75 7 · max 15
On curve 33% (45 / 136 cast on T1) Cast same turn as drawn 73%

The "good card" funnel

699 brought · 268 players
Brought to game
699
Ever drawn
178
Reached battlefield
136
Still on board at game end
68
76%

Of 699 copies brought to games, 178 were drawn, 136 of those were cast, and roughly half of resolved copies stuck on the battlefield through end of game.

≥ +0.5pp

Players who cast this card win 34% of the time (n=129) , vs 25% when it never left the library (n=434).

When players drew this card but left it in hand, they won 13% (n=38) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +8.6pp; 95% confidence interval +0.5pp to +16.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

207 instances
2.9%
Library
32.9%
Battlefield
45.4%
Graveyard
7.2%
Exile

Most Ignoble Hierarchs never leave the library, a structural reality of 100-card singleton. Of observed copies, the graveyard is the most common endpoint for cast ones, underscoring creature vulnerability.

Commanders that played this card

in tracked games

Auntie Ool, Cursewretch dominates the top-commanders chart by raw deck count, but the list spans at least ten different commanders, showing Ignoble Hierarch earns a slot across the full breadth of Jund and five-color shells.

Frequently Asked

How often is Ignoble Hierarch drawn in a Commander game?
Across 671 tracked games where Ignoble Hierarch was in the deck, it was drawn 25% of the time. That is normal for a singleton in a 100-card deck. Of 178 drawn instances, 76% were cast before the game ended.
What turn does Ignoble Hierarch typically hit the battlefield?
Median first cast is turn 4.0, but the distribution tells a two-part story. The mode is turn 1, driven by opening-hand copies played out immediately as ramp. The rest of the cast distribution spreads across turns 4 through 8, reflecting mid-game draws. The same-turn cast rate of 73% confirms players rarely hold it once it's in hand.
Does casting Ignoble Hierarch correlate with winning?
Win rate when cast is 34%, compared to 25% when the card stayed in the library. That is a +8.6 percentage-point gap across 129 cast observations and 434 library observations. The sample is directional rather than conclusive, but it is consistent with early mana acceleration providing a meaningful advantage.
Which commanders most often run Ignoble Hierarch?
Auntie Ool, Cursewretch leads the pack by a wide margin, followed by Henzie "Toolbox" Torre and The Ur-Dragon. The top commanders are almost entirely Jund (black-green-red) shells, with the occasional five-color commander rounding out the list. That concentration reflects the card's color-identity lock: only decks that include black, green, and red can legally run it.
Is Ignoble Hierarch legal in Commander?
Yes. Ignoble Hierarch is legal in Commander, as well as Legacy, Modern, Vintage, Historic, Timeless, and several other formats. It is not legal in Standard, Pioneer, Pauper, or Pauper Commander. Its Jund color identity (black-green-red) means it can only be slotted into Commander decks whose commander shares all three of those colors, or into five-color decks.
How sticky is Ignoble Hierarch once it resolves?
Battlefield stickiness is 50% in the current dataset. That number is lower than classic mana rocks because Ignoble Hierarch is a creature, which means it is vulnerable to removal, board wipes, and combat. The graveyard is by far the most common final zone for cast copies, reflecting how frequently opponents answer it or it trades in combat.