Impervious Greatwurm card art
Live Play Data

Impervious Greatwurm

{7} {G} {G} {G} · Creature — Wurm · Double Masters 2022 (2X2)
1%
Live Inclusion
Times Brought
158
Decks Running
78
Median Cast Turn
6.0
Drawn → Played
64%
Format

First-cast turn

n=28
4%
T1
0%
T2
4%
T3
14%
T4
21%
T5
54%
T6-9
4%
T10+
Median 6.0 P25 5 · P75 9 · max 10
On curve 100% (1 / 28 cast on T10) Cast same turn as drawn 42%

The "good card" funnel

158 brought · 72 players
Brought to game
158
Ever drawn
44
Reached battlefield
28
Still on board at game end
17

Once cast, 61% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -21.0pp

Players who cast this card win 22% of the time (n=24) , vs 26% when it never left the library (n=99).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -4.1pp; 95% confidence interval -21.0pp to +12.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

47 instances
10.6%
Library
36.2%
Battlefield
12.8%
Graveyard
14.9%
Exile
Card text
Impervious Greatwurm card

Impervious Greatwurm

{7} {G} {G} {G}
Creature — Wurm
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Indestructible
16 / 16
Double Masters 2022 (2X2) · Rare · Illustrated by Simon Dominic

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.