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In the Darkness Bind Them card art
Live Play Data

In the Darkness Bind Them

{2} {U} {B} {R} · Enchantment — Saga · Tales of Middle-earth Commander (LTC)
5%
Live Inclusion
Times Brought
646
Decks Running
264
Median Cast Turn
6.0
Drawn → Played
68%
Format

First-cast turn

n=96
0%
T1
0%
T2
4%
T3
9%
T4
23%
T5
50%
T6-9
14%
T10+
Median 6.0 P25 5 · P75 9 · max 14
On curve 36% (22 / 96 cast on T5) Cast same turn as drawn 37%

The "good card" funnel

647 brought · 230 players
Brought to game
647
Ever drawn
141
Reached battlefield
96
Still on board at game end
50

Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +1.9pp

Players who cast this card win 31% of the time (n=89) , vs 20% when it never left the library (n=395).

When players drew this card but left it in hand, they won 23% (n=40).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +11.7pp; 95% confidence interval +1.9pp to +21.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

172 instances
3.5%
Library
29.1%
Battlefield
40.1%
Graveyard
7.0%
Exile
Card text
In the Darkness Bind Them card

In the Darkness Bind Them

{2} {U} {B} {R}
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Create a 3/3 black Wraith creature token with menace. The Ring tempts you. IV — For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. The Ring tempts you.
Tales of Middle-earth Commander (LTC) · Rare · Illustrated by Daarken

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.