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Part of Final Fantasy
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Creature — Elf Druid
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March of the Machine Commander (MOC)
: Add one mana of any type that a land you control could produce. If this creature has a +1/+1 counter on it, add three mana of that type instead.


: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
Live Play Data
Incubation Druid
5%
Live Inclusion
Times Brought
1516
Decks Running
722
Median Cast Turn
4
Drawn → Played
71%
Format
First-cast turn
n=261
8%
T1
22%
T2
13%
T3
12%
T4
14%
T5
25%
T6-9
6%
T10+
Median
4
P25
2
· P75
6
· max
15
On curve
30%
(57 / 261 cast on T2)
Cast same turn as drawn
38%
The "good card" funnel
1516 brought · 627 playersBrought to game
1516
Ever drawn
366
Reached battlefield
261
Still on board at game end
152
Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.2pp
Players who cast this card win 30% of the time (n=234) , vs 25% when it never left the library (n=976).
When players drew this card but left it in hand, they won 33% (n=97).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.8pp; 95% confidence interval -1.2pp to +10.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
401 instances2.7%
Library
37.9%
Battlefield
30.7%
Graveyard
6.5%
Exile
Commanders that played this card
in tracked games-
1
Tidus, Yuna's Guardian
126 decks
-
2
Ms. Bumbleflower
52 decks
-
3
Thranduil, the Elvenking
46 decks
-
4
Voja, Jaws of the Conclave
38 decks
-
5
Yuna, Grand Summoner
37 decks
-
6
The Wise Mothman
23 decks
-
7
Galadriel, Light of Valinor
21 decks
-
8
Magus Lucea Kane
17 decks
-
9
Dionus, Elvish Archdruid
16 decks
-
10
Kinnan, Bonder Prodigy
15 decks
Card text
Incubation Druid
Creature — Elf Druid
0 / 2
March of the Machine Commander (MOC)
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Rare
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Illustrated by Daniel Ljunggren
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.